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Virtual sweatshops

1 April 2005

Gamersloot.com employs a room full of young Romanian men £70 a month to play games 10 hours a day. Video games like Everquest or World of Warcraft are virtual worlds with multi-faceted characters and their own currency. Making it big requires many hours of intensive play and repetitive tasks. In the weirdest form of outsourcing ever, people can now pay companies like Gamersloot.com to improve their character's standing through intensive play while they themselves go to sleep. Even eBay has become a real life trademarket for virtual currency and gold, and items such as magical flasks and Jedi Knights.

The Guardian has a great article about it.

Why we're suing over the £23m NHS data deal with 'spy tech' firm Palantir

Right as the NHS battles 'vaccine hesitancy', why is the government giving a CIA-backed firm – whose spyware has been accused of creating ‘racist’ feedback loops in US policing – a major, long-term role in handling our personal health information, and in England's cherished NHS?

Get the inside story from the journalists and lawyers battling to force transparency from the government on what they're doing with public money – and our health records.

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Hear from:

Cori Crider Lawyer, investigator and co-founder of Foxglove, a non-profit that seeks to make the use of technology fair for everyone

Caroline Molloy Editor ourNHS and openDemocracyUK

Chair: Mary Fitzgerald Editor-in-chief, openDemocracy

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